5 Free Game Development Software Tools

Game Development Software: Ready to create the game of your dreams? Whether you’ve never written a line of code in your life or you’re a C# expert, these free game generators are for you.

Do you have an idea for a game that has been in development for years? What if you could bring this idea to life? These days, anyone can make a video game with the right software and a little know-how.

Of course, that doesn’t mean game development is easy. Even a simple game like Floppy Bird requires a lot of work if you want it to look good. But thanks to free game development software, game creation has become quite streamlined.

Construct 3

Construct 3

No programming is required. Construct 3 is the best game development software to use if you’ve never written a line of code in your life. This game development tool is completely GUI-based, meaning everything is drag and drop. Game logic and variables are implemented using design features provided by the app.

The beauty of Construct 3 is that it can export to dozens of different platforms and formats, and you don’t have to change a single thing in your game to accommodate these different options. After your game is complete, you can export it to HTML5, Android, iOS, Windows, Mac, Linux, Xbox One, Microsoft Store, and more.

Construct 3 has some of the best and most comprehensive documentation I’ve ever seen for a game development tool. Also, there are hundreds of tutorials that will help you understand concepts from basic to advanced, and the forum community is very active if you ever need help.

Asset Store. Most programmers only have basic training in creating game art, music or animation. But that’s fine with Construct 3 because you can always browse and buy ready-made assets from the Game Developer Asset Store. Most asset packs are only a few dollars or less, but professional-grade models can run you $30 or more. You can also purchase sample games with the source, which can be helpful in studying and learning new tips and tricks.

The free version has all the basic features but is limited to 25 events, two object layers, two simultaneous special effects, one web font, no multiplayer functionality, can only export to HTML5, and sells your games in Permission is not included. A personal license is $99/year and removes all of these restrictions.

GameMaker Studio 2

GameMaker Studio 2

Drag and drop or code. Like Build 3, GameMaker Studio 2 allows you to create entire games using nothing more than its drag-and-drop interface for variables and game logic. But unlike Construct 3, GameMaker Studio 2 provides more power through its GameMaker Language, a C-like scripting language with a lot more flexibility.

Once your game is done, you can export it to any platform and format without having to adjust your code: Windows, Mac, Linux, HTML5, Android, iOS, Nintendo Switch, PlayStation 4, Xbox One, And much more. The free version unfortunately does not allow exporting to any platform.

GameMaker Studio 2 is a rewritten version of GameMaker: Studio, which was launched in 1999. Today, it is one of the most popular and active free game development engines currently available. New versions with feature updates are released at regular intervals.

Built-in advanced features. GameMaker Studio 2 is great because it supports many interesting quality-of-life features such as the ability to add in-app purchases to your game, real-time analytics on how users play your game, Source control, multiplayer networking, and extensibility via third-party extensions. It also has built-in editors for images, animations, and shaders.

The free version can be used indefinitely but has limits on how complex your games can be. The Creator plan costs $39/per year and allows exporting to Windows and Mac. Or you can unlock individual exports for each with a one-time permanent purchase: Desktop for $99, HTML5 for $149, Amazon Fire for $149, and Android/iOS for $399. Exports are available for Nintendo Switch, PlayStation 4, and Xbox One for $799/year each.



Unity started as a 3D engine in 2005 and finally added official 2D support in 2013. Perfect for creating games of all shapes and sizes, from mobile 2D casual games to jaw-dropping graphical masterpieces, there’s a good chance you’ve played one. Built on unity.

Component-based design. Unity didn’t come up with the partial entity design, but it had a big hand in popularizing it. In short, everything in the game is an object and you can attach different components to each object, where each component controls some aspect of the object’s behavior and logic.

To get the most out of Unity, you’ll need to use C#. The good news is that Unity is so widely used—between hobbyists and experienced game developers—that you’ll find thousands of great Unity tutorials all over the web to help you get started. Unity also has many in-depth video series for newcomers, and the documentation provided is excellent.

Godot Engine

Godot Engine

Like Unity, Godot supports the creation of 2D and 3D games. The 2D aspect of this free game maker was carefully designed from the ground up, which means better performance, fewer bugs, and a cleaner overall workflow.

Scene-oriented design. Godot’s approach to game architecture is unique in that everything is divided into scenes—but probably not the kind of “scene” you’re thinking of. In Godot, a scene is a collection of elements such as sprites, sound, and or script. You can then combine multiple scenes into one larger scene, and then those scenes into even larger scenes. This hierarchical design approach makes it very easy to stay organized and edit individual elements whenever you want.

Custom scripting language. Godot uses a drag-and-drop system to maintain scene elements, but each of these elements can be extended through a built-in scripting system, using a custom Python-like language called GDScript. Is. It’s easy to learn and fun to use, so you should try it even if you have no coding experience.

Godot can deploy to multiple platforms right out of the box, including Windows, Mac, Linux, Android, iOS, and HTML5. No additional purchase or license is necessary, although some restrictions may apply (eg Mac binaries must be on a Mac system to deploy).

Built-in advanced features. Godot iterates surprisingly fast for a game engine. Every year there is at least one major release, which suggests that it already has a lot of great features: physics, post-processing, networking, all kinds of built-in editors, live debugging and hot reload, Source Control, and more.

Godot is the only tool on this list that is actually free. Since it’s licensed under the MIT license, you can use it without any restrictions and sell the games you make. You can also download the source code of the engine and modify it! (The engine is coded in C++.).


Polygon boundaries are an element in designing any level or creating a character for your game. If your character is created using 1,500,000 polygons you can’t expect your game to run well… can you?

Nanite says it can and should. Nanite Geometry allows you to import source art in the millions and billions of polygons and have it work seamlessly in your game—extremely exciting for 3D artists and animators. Is.


It started with the way computers represent light in video games. UE5’s Lumen is the next step, and it’s pretty big.

Lumen provides photorealistic light reactions in dynamic environments. An example is how much moonlight spreads across a valley when the moon is at different points in the sky or blocked by terrain such as mountains. The light reacts instantly when the scene changes.

Another game-changing aspect of Lumen is the ability for designers to see light from different angles in the Unreal engine exactly as it appears in-game. If you’re in the market for free game creation software, you can’t go wrong with Unreal Engine.

Note: Although Unreal Engine 5 is the latest software, it is not quite production ready in its early access phase. If you’re looking for a complete game maker, check out Unreal Engine 4 instead.



Drag and drop or code. Use Dafold’s code editor to add custom logic or use the visual and scene editors to insert assets directly into your game.

Defold is no exception to the rule that the best free game design software allows for export to a wide range of platforms. Publish your game to Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook.

Like GameMaker Studio 2, Default Setup supports many advanced features with no further configuration required.

The engine has excellent 3D support but is best suited for 2D creation. Using a component-based system, you’ll have access to 2D sprites and map editors, 3D models and meshing, and a range of particle effects. These are just some of the features and tech available, you’ll have to try things out yourself to understand the full potential of DeFold.

Expert level documentation. Dafold’s tutorials, manuals, and forums are a wealth of information waiting for any budding game developer to pick them up and get hacking. Forums and FAQs are particularly useful for overcoming specific obstacles. Many developers have faced the exact same problem you’re facing, and they’ve figured out how to navigate around it so you can follow their lead.

Leave a Comment